{
  "bones": 9,
  "eyeHeight": 1.884375,
  "glb": "character/skins/skin_43.glb",
  "glb_bytes": 17548,
  "glb_sha256": "ccda1987fb74e62a5ade0c8a18c8b27bd3931e2a2199806a517fc56d79592383",
  "height": 2.125,
  "id": "skin-43",
  "identifier": "geometry.n43",
  "label": "skin_43.png",
  "meshCount": 9,
  "metadata": "character/skins/skin_43.json",
  "native_geometry_sha256": "69a6acc1e354ad92823011c4a9c12a132db4f7614a90a109d6b8395210e43abc",
  "png": "character/skins/skin_43.png",
  "png_bytes": 2204,
  "schema_version": "tradecat.character_asset.v1",
  "texture_height": 64,
  "texture_sha256": "6161d45393eaf35b60d29193c3244e78cbb85e227252dcabfcd3dd1577db9557",
  "texture_width": 64,
  "triangles": 108,
  "warnings": [
    "原几何空附件 rightItem 指向未提供的 rightArm；保留独立空节点与原父名称，不生成手臂。",
    "原几何空附件 leftItem 指向未提供的 leftArm；保留独立空节点与原父名称，不生成手臂。"
  ]
}
